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Sullivan Conner's avatar

I started playing Ys: The Ark of Napishtim in preparation. Very excited and thank you for behind the scenes look!

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Melos Han-Tani's avatar

hope you enjoy!!

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Drake's avatar

This is awesome! I've always wondered what engine Angeline Era was programmed in/what tools you made for it.

The gameplay and level design always felt incredibly robust, like lots of things would have very small unique behaviors.

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Melos Han-Tani's avatar

thanks! It's all done in Unity with some custom tooling for cutscenes and building the 3D levels. The way Unity is set up and lets you edit stuff is really vital and important to how robust everything is!

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