Dev Timeline 4 of my upcoming Action Game!
"stopped being anodyne 3" i knew it lmao
the little screen scrolls tell all...
I'm curious if you use any Asset Store assets in your projects usually?
Thanks for all the dev logs!
Thanks for reading! We use a few shader plugins / downloads here and there, but not many visual assets. but marina uses a lot of her own photo library as well as public domain imagery. Likewise I use public domain or CC0 sfx sometimes for samples
"stopped being anodyne 3" i knew it lmao
the little screen scrolls tell all...
I'm curious if you use any Asset Store assets in your projects usually?
Thanks for all the dev logs!
Thanks for reading! We use a few shader plugins / downloads here and there, but not many visual assets. but marina uses a lot of her own photo library as well as public domain imagery. Likewise I use public domain or CC0 sfx sometimes for samples