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Melos Han-Tani's avatar

Interesting! The wikipedia article on it is pretty good. I haven't read anything in detail but my impression is that RRT is generally right, although I'd probably side with the strand of it that locates meaning within the "conversation" between work/game, author/dev and reader/player. I quite like the strand of RRT that talks about how the meaning sometimes comes about from a work being discussed until there's some societal or group consensuses.

...certainly people fixated on the existence of objectively good or bad design could stand from thinking about RRT in games . I feel like so many games basically get condemned from players *wanting* the experience to suck..

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Chris Kubik's avatar

I loved this post man. I feel like my background as a fiction writer has influenced me to take a more formal lens to dialogue in prose, and I’ve often felt a little dissatisfied with the pressure to have literary elements add up to really neat packages of what plot, characterization, and narrative look like. So this study on miscellany was really refreshing and eye-opening!

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Melos Han-Tani's avatar

hey chris nice to hear from you! what you describe in fiction reminds me of how in games or music, devs/musicians sometimes get caught in certain ways of doing game design or making music. Like in games there's these notions of "good game design" that often exclude a lot of other possibilities, and in music there's ways of mixing/composition that are more mainstream but miss out on more experimental opportunities.

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Chris Kubik's avatar

Absolutely man. I feel like someone unacquainted with “literary fiction” today could definitely notice some macro trends with how we’re writing lol. I’m gonna try to get miscellany into my stories!

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greg's avatar

Potential for misinterpretation is a neat idea. I feel like death stranding does the opposite. Many of the lore documents plainly spell out an aspect of the world. They don't feel like pieces of writing to be enjoyed by the player. They feel like bits intended for lore youtubers to incorporate in their theories. Other AAA games like Doom Eternal give similar vibes with their lore docs.

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