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Angeline Era Devlog (June 2025)
Welcome, Bumpslashers… to another Angeline Era Devlog Update.
Jun 21
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Melos Han-Tani
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Angeline Era Devlog (June 2025)
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The Unearthed Treasure Room...
A curated showcase of recent overlooked games I want you to play!
Jun 5
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Melos Han-Tani
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The Unearthed Treasure Room...
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May 2025
Classical Music, Bluesky Threads, etc... (May 2025)
Hello everyone.
May 13
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Classical Music, Bluesky Threads, etc... (May 2025)
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March 2025
My Top Japan Walks, 2024 (Part 1)
Want to explore Japan (mostly Tokyo) on foot? Here's some of my travel recommendations based on personal walks I did this year.
Mar 1
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My Top Japan Walks, 2024 (Part 1)
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January 2025
Melos's 2024 GOTY List
Happy 2025 everyone!
Jan 25
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Melos Han-Tani
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Melos's 2024 GOTY List
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The Book of Bumpslash: Action Level Design
A detailed write-up about the process and design of the Action Levels in Angeline Era.
Jan 16
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The Book of Bumpslash: Action Level Design
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Writing Miscellany For Games: Thinking about Theatre, Conversation and Folktale
The more you study videogames, the more you realize their origin can’t simply be pinpointed to some MIT nerds making Spacewar! in the ‘60s.
Jan 10
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Melos Han-Tani
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Writing Miscellany For Games: Thinking about Theatre, Conversation and Folktale
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November 2024
The Book of Bumpslash: Player Combat Hacks
Inspired by Boghog’s hacks in their in-dev game Armed Decobot, I decided to try to think of some hacks that Angeline Era’s bumpslash combat system uses.
Nov 28, 2024
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Melos Han-Tani
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The Book of Bumpslash: Player Combat Hacks
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The Book of Bumpslash: Design and Coding of Angeline Era
Last Updated Jan 16 2025
Nov 27, 2024
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Melos Han-Tani
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The Book of Bumpslash: Design and Coding of Angeline Era
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What I've been doing as Producer for Danchi Days
Working on Danchi Days on and off for the past 6 months or so has been a fun (and challenging) experience.
Nov 25, 2024
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Melos Han-Tani
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What I've been doing as Producer for Danchi Days
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Ageism in Games: Stop Calling Old Games Outdated: A Self-Review of Anodyne
A plea. A self-review of my game Anodyne (2013) .
Nov 18, 2024
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Melos Han-Tani
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Ageism in Games: Stop Calling Old Games Outdated: A Self-Review of Anodyne
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Thinking Out Loud: RPGs without Numbers and Turn-Based Action
Brainstorming about a strange RPG design space, and a new idea for turn-based Angeline Era-style bumpslash
Nov 13, 2024
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Melos Han-Tani
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Thinking Out Loud: RPGs without Numbers and Turn-Based Action
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